SCRIPTS

Here you will find some maya mel scripts I have done. Like the rigs, most of these are older for NDA reasons, but hopefully you find the ones here useful. I will try to get more up here.

TT_Poser v.1 - Screenshot

A user friendly and easy to navigate interface for managing pose, selection, and import presets. Stored poses and selections can be recalled on any character within a naming prefix (ie namespace).

TT_SkinPaint - Screenshot Basic helper add-in UI for painting skin weights. Adds influence list filtering, lock/unlock all influences, and selection of affected verts for an influence. Tested with maya 7, 8.5, and 2008.
TJT_PickWalk v.1 Used to create your own pickwalking hierarchy. Automatically updates your hotkeys.

Contains a save/load feature for storing your pickwalk settings so they can be restored later, or on to other characters with the same/similiar named controls. Custom pickwalk settings can easily be removed as well.

TJT_RenameObjects v.1 A renaming scripts used for various types of renaming you may need, including, find and replace, prefix/suffix adding or remove, and incremental.
TJT_BindTools v.2 Contains some useful procs.
Fix Verts - restores blendshapes vert(s) to the position of a corresponding vert(s) on another shape.
Add Infs - used to add multiple influences at once.
ChangeWeights - used to increase/decrease the weighting of joint(s) with respect to current values.
TransferWeights - which switches the influence that one joint has to another unweighted joint
TJT_SnapAndMirror v.1 Modelling script used to help snap verts to the center axis on dense models without having to go a through tedious selection process.

Also has a single button that sets pivot point, mirrors the geometry, combines, merge verts, soften normals, and delete history. Works on multiple pieces at a time.

TJT_SimpleWeights v.2 One of my first scripts... used to optimize the weighting of a rig by rounding each weight to the nearest decimal point. Supports skins with any number of influences.