Work
Experience |
| Naughty Dog |
|
| Senior Character TD |
January 2011 - Present |
- Setup in-game and cinematic characters, including dynamics, cloth, blendshapes, weighting, and facial setups.
- Helped develop workflow for a swappable parts system for multiplayer and also weighted numerous meshes.
- Created and modified various tools to improve workflows.
Project:
Uncharted 3: Drakes Deception
|
| Lucas Arts |
|
| Character TD |
March 2010 - November 2010 |
- Focused on multi-project and cross studio pipeline development of animation and rigging tools and various workflows.
- Created several tools using Python, Maya API, and PyQt.
- Developed skinning tools to allow quick iteration and polishing.
- Helped streamline and standardize the class and character creation process to minimize the time and effort needed for similar setups.
- Initial development and refactoring of facial tech. and engine driven support joints.
Project:
The Force Unleashed 2 DLC for PS3/XBox360
One Unannounced Title
|
| Nihilistic Software |
|
| Lead Character TD |
March 2006 – March 2010 |
- Supervised and setup character and creature
rigs.
- Setup in-game and cinematic facial setups, including blendshapes.
- Setup ragdoll and dynamics using Havok.
- Created and maintained a large array of tools for animation, rigging,
and exporting designed to speed up and unify various parts of the pipeline,
using MEL and Python.
- Helped manage the export of cinematic and game objects, including
characters, props and equipment.
- Integrating motion capture into the pipeline using MotionBuilder and
Maya.
Projects:
Conan for PS3/XBox360
Playstation Move Heroes for PS3
Zombie Apocalypse for PSN/XBox Live
Rachet and Clank for PS3 Home
God of War for PS3 Home
One Unannounced Title
|
| BlueFish FX |
|
| Character TD |
November 2008 |
- Responsible for creating several character/zombie
rigs under a tight deadline.
- Created character setup tools to keep rigs consistent and friendly.
Project:
Metallica music video "All Nightmare Long"
|
Software |
Maya 5+
Motionbuilder 7.5
Havok |
Mel Scripting
Python Scripting
Maya API |
PyQt UIs
Unreal3
Adobe Photoshop |
Education |
| Full Sail Real World Education |
Winter Park, Florida |
| Associate of Science in Computer Animation |
February 2006 |